Editing OpenCL GPGPU Raytracing

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Your project is to help us introduce a GPGPU pipeline into BRL-CAD using OpenCL.  You're welcome to use a library that encapsulates OpenCL.  We have a dozen primitives in BRL-CAD that need to be converted to OpenCL.  Your objective is to implement at least two more while evaluating how your conversion compares to the non-GPGPU implementation.
 
Your project is to help us introduce a GPGPU pipeline into BRL-CAD using OpenCL.  You're welcome to use a library that encapsulates OpenCL.  We have a dozen primitives in BRL-CAD that need to be converted to OpenCL.  Your objective is to implement at least two more while evaluating how your conversion compares to the non-GPGPU implementation.
  
One primitive which is done is an arbitrary polyhedron, so you have an example to follow.  These primitives still need to be converted: polyhedron with an arbitrary number, and FASTGEN4 CLINE.
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One primitive which is done is an ellipsoid, it is a [[wikipedia:Quadric|quadric]], so you have an example to follow.  These quadrics still need to be converted: elliptical hyperboloid, and superquadratic ellipsoid.
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Another primitive which is done is an arbitrary polyhedron, so you have another example to follow.  These primitives still need to be converted: polyhedron with an arbitrary number, and FASTGEN4 CLINE.
  
 
Difficulty: Easy
 
Difficulty: Easy
  
 
Languages:  C and OpenCL (or other GPGPU API)
 
Languages:  C and OpenCL (or other GPGPU API)

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