Difference between revisions of "MGED CMD nmg"

(Subcommands(s))
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==Return Value(s)==
 
==Return Value(s)==
 
: No Return Values for this command.
 
: No Return Values for this command.
 
  
 
==Description==
 
==Description==

Revision as of 19:31, 15 July 2015

nmg design

Syntax

nmg subcommand object [suffix]

Arguments(s)

object
Name for the primitive that you want to operate on.
subcommand
Command specified to alter an NMG object. Each has it's own set of arguments.

Subcommands(s)

mm
Creates a new NMG model structure and fills the appropriate fields. The result is an empty model.
cmface
Generates a manifold face in the first encountered shell of the NMG object. Vertices are listed as the suffix and define the winding-order of the face. Faces require at least three specified vertices, each specified by three coordinates. In addition to creating a face, the subcommand will join edges of the new face with dangling edges of other faces in the same shell. This makes it easier for the application to generate topologically correct, closed, manifold objects.

Proposed subcommands(s)

sface
Selects a face by highlighting it. Subsequent commands for manipulation or removal act on the selected face. By repeating this call, the currently selected face is advanced to the next face in the NMG object of the first encountered shell and region. If an (optional) point is specified, the subcommand finds the closest face to the point and selects that face instead.
deselect
Deselects all prior selected parts of the nmg object.
kface
Removes the geometry and faceuse of the currently selected face.

Return Value(s)

No Return Values for this command.

Description

The "nmg" command is a command for creating, adding geometry, and manipulating NMG objects in BRL-CAD. All operations are result in the addition of manifold geometry to the object.

Example(s)

See Also

put for use with NMG objects
brep