Difference between revisions of "MGED CMD edmater"

(New page: Category:MGED =edmater= __TOC__ ==Syntax== :edmater <combinations> ==Argument(s)== : '''<combinations>''' :: List of db combinations. ==Return Value(s)== : No Return Values...)
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[[Category:MGED object editing|Edmater]]

Latest revision as of 00:28, 4 January 2010



edmater <combinations>


List of db combinations.

Return Value(s)[edit]

No Return Values for this command.


The "edmater" command places the user in an editor ready to edit a file filled with shader arguments for the combinations listed on the command line. The arguments placed in the file for editing are the shader name and its own arguments, RGB color, RGB_valid flag, and the inheritance flag. The editor used is whatever the user has set in the environment variable EDITOR. If EDITOR is not set, then /bin/ed is used.


mged> edmater comb1 comb2
Edit the shader parameters for combinations named comb1 and comb2

See Also[edit]


Page Generated by David Loman on: 10/11/2007 at: 12:39:14 PM