Editing Google Summer of Code/Project Ideas
From BRL-CAD
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
If you want to work on '''computer-aided design (CAD), geometry, or graphics''', you've come to the right place! Help us improve open source CAD. | If you want to work on '''computer-aided design (CAD), geometry, or graphics''', you've come to the right place! Help us improve open source CAD. | ||
− | Well prepared proposals | + | Well prepared proposals have an ''outstanding'' chance here. We consider proposals for all skill levels ranging from simple to crazy hard and everything in between. [https://lists.sourceforge.net/lists/listinfo/brlcad-devel Introduce yourself], and we'll help you plan one right for you. |
− | + | We plan on selecting 6-12 students to work on web projects, C/C++ projects, and more. This year, BRL-CAD is coordinating with three other communities that will get 1-2 students each to help bridge our work and encourage collaboration. Projects that help exchange data or share code are desired! | |
− | + | {|align="center" width="62%" | |
− | + | |align="center" |[http://brlcad.org/w/index.php?title=Google_Summer_of_Code/Project_Ideas#BRL-CAD_Projects http://brlcad.org/images/logo/BRL-CAD_gear_logo_w_name_256.png] | |
− | {| | + | |colspan=2 align="center" |Under development for 30+ years, it's big, it's complicated, it's powerful. BRL-CAD will consider just about any project that relates to computer graphics or existing infrastructure. |
− | |align="center" width=" | + | |} |
− | |align="center" width=" | + | {|align="center" width="90%" |
− | |align="center" width=" | + | |align="center" width="33%"|[http://brlcad.org/w/index.php?title=Google_Summer_of_Code/Project_Ideas#OpenSCAD_Projects http://www.openscad.org/assets/img/logo.png] |
+ | |align="center" width="33%"|[http://brlcad.org/w/index.php?title=Google_Summer_of_Code/Project_Ideas#LibreCAD_Projects http://librecad.org/files/live/sites/lc/files/WebImages/LogoLibrecad_logo.png] | ||
+ | |align="center" width="33%"|[http://brlcad.org/w/index.php?title=Google_Summer_of_Code/Project_Ideas#STEPcode_Projects http://stepcode.org/STEPcode_logo_sm.png] | ||
|- | |- | ||
|align="center"|'''OpenSCAD''': rich syntax, programmable geometry. Lots of possibilities to make it interoperate with BRL-CAD and LibreCAD. | |align="center"|'''OpenSCAD''': rich syntax, programmable geometry. Lots of possibilities to make it interoperate with BRL-CAD and LibreCAD. | ||
− | |||
|align="center"|'''LibreCAD''': specializes in 2D CAD modeling, drafting, drawings. Help build a bridge to BRL-CAD or add STEP support. | |align="center"|'''LibreCAD''': specializes in 2D CAD modeling, drafting, drawings. Help build a bridge to BRL-CAD or add STEP support. | ||
− | + | |align="center"|'''STEPcode''': file format on steroids, STEP is a complex standard for geometry used by nearly every pro CAD system. | |
− | |||
− | |||
− | |||
− | |align="center"|''' | ||
− | |||
|} | |} | ||
+ | |||
+ | '''Unless there isn't a quality proposal, we intend to select at least one student for each of BRL-CAD's main categories as well as at least one student each for OpenSCAD, LibreCAD, and STEPcode.''' | ||
+ | |||
+ | Remember that project descriptions are just ''initial ideas''. You must expand with [[Summer_of_Code/Application_Guidelines|considerably more detail]]. Change the goals to fit your experience and interests. See our '''[[Summer_of_Code/Checklist|checklist]]''' to get started. | ||
'''Project titles link to a page with more details.''' | '''Project titles link to a page with more details.''' | ||
= BRL-CAD Projects = | = BRL-CAD Projects = | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
== Web Development == | == Web Development == | ||
Line 48: | Line 34: | ||
!align=center|Difficulty | !align=center|Difficulty | ||
!align=center|Contacts | !align=center|Contacts | ||
+ | |- | ||
+ | |width=62%|'''[[Benchmark Performance Database]]:''' BRL-CAD's Benchmark has been used for two decades to compare performance across configurations. Build a database website. | ||
+ | |Depends (likely PHP or Python) | ||
+ | |align=center|EASY | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
|- | |- | ||
|width=62%|'''[[Synchronize Wiki with Docbook]]:''' We use Docbook for most of our user documentation but find editing a wiki page much easier to use. Set up a system so the two are always in sync. | |width=62%|'''[[Synchronize Wiki with Docbook]]:''' We use Docbook for most of our user documentation but find editing a wiki page much easier to use. Set up a system so the two are always in sync. | ||
Line 53: | Line 44: | ||
|align=center|MEDIUM | |align=center|MEDIUM | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp]] | ||
+ | |- | ||
+ | |width=62%|'''[[Online Geometry Viewer Interface]]:''' Continuation of existing work, improve our interface for viewing geometry online. Focus on the front-end usability. | ||
+ | |Depends (likely PHP or Python) | ||
+ | |align=center|MEDIUM | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
|- | |- | ||
|width=62%|'''[[Online Geometry Viewer Back-end]]:''' Continuation of existing work, improve our interface for viewing geometry online. Focus on the back-end infrastructure. | |width=62%|'''[[Online Geometry Viewer Back-end]]:''' Continuation of existing work, improve our interface for viewing geometry online. Focus on the back-end infrastructure. | ||
− | | | + | |Depends (likely PHP or Python) |
− | |align=center| | + | |align=center|HARD |
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] |
|- | |- | ||
|width=62%|'''[[Mediawiki 3D Geometry Extension]]:''' Write an extension for Mediawiki that will visualize our .g files. Maybe leverage LLVM C->Javascript translation. | |width=62%|'''[[Mediawiki 3D Geometry Extension]]:''' Write an extension for Mediawiki that will visualize our .g files. Maybe leverage LLVM C->Javascript translation. | ||
Line 63: | Line 59: | ||
|align=center|HARD | |align=center|HARD | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
+ | |- | ||
+ | |width=62%|'''[[Materials Database]]:''' Create a Materials Database web site for collecting, managing, and providing programmatic interfaces to material properties. | ||
+ | |Depends (likely PHP or Python) | ||
+ | |align=center|MEDIUM | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Yapp]] | ||
|} | |} | ||
Line 73: | Line 74: | ||
!align=center|Contacts | !align=center|Contacts | ||
|- | |- | ||
− | |align=left width=62%|'''[[ | + | |align=left width=62%|'''[[NURBS Editing Support]]:''' BRL-CAD doesn't currently have support for editing NURBS primitives. Fix that. |
− | |align=center|C/ | + | |align=center|C/Tcl |
− | |align=center| | + | |align=center|MEDIUM |
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors| | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp]] |
|- | |- | ||
|width=62%|'''[[Overlap tool]]:''' Resolving geometric interferences (aka overlaps) is a common geometry editing activity. Design an awesome GUI for resolving conflicts. | |width=62%|'''[[Overlap tool]]:''' Resolving geometric interferences (aka overlaps) is a common geometry editing activity. Design an awesome GUI for resolving conflicts. | ||
Line 82: | Line 83: | ||
|align=center|EASY | |align=center|EASY | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp, Morrison, Greenwald]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp, Morrison, Greenwald]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|align=left width=62%|'''[[Vector Drawings from NURBS]]:''' Huge impact here if you can update one or more of our raytracers to provide vector output instead of raster. Perhaps render directly to PDF or SVG. | |align=left width=62%|'''[[Vector Drawings from NURBS]]:''' Huge impact here if you can update one or more of our raytracers to provide vector output instead of raster. Perhaps render directly to PDF or SVG. | ||
Line 98: | Line 94: | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Rossberg]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Rossberg]] | ||
|- | |- | ||
− | |width=62%|'''[[Geometry | + | |width=62%|'''[[Visualizing Constructive Solid Geometry (CSG)]]:''' CSG forms a directed acyclic graph. Tree view widgets show a simple hierarchical representation, but we need something better. |
|align=center|C/C++ | |align=center|C/C++ | ||
|align=center|EASY | |align=center|EASY | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors| | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] |
|- | |- | ||
− | |width=62%|'''[[ | + | |align=left width=62%|'''[[Plate Mode NURBS raytracing]]:''' Imported NURBS geometry often does NOT enclose space (i.e., not solid), so add support for specifying an implicit thickness. |
|align=center|C/C++ | |align=center|C/C++ | ||
− | |align=center| | + | |align=center|HARD |
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors| | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] |
|- | |- | ||
|width=62%|'''[[STEP exporter]]:''' We have an importer, we need a comprehensive exporter with support for implicit CSG, NURBS, or polygonal mesh geometry. | |width=62%|'''[[STEP exporter]]:''' We have an importer, we need a comprehensive exporter with support for implicit CSG, NURBS, or polygonal mesh geometry. | ||
Line 112: | Line 108: | ||
|align=center|EASY | |align=center|EASY | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp, Morrison]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp, Morrison]] | ||
+ | |- | ||
+ | |width=62%|'''[[STEP importer improvements]]:''' We have an importer, but it's preliminary. Add support for importing hierarchy information, polygonal geometry, and implicit geometry. | ||
+ | |align=center|C/C++ | ||
+ | |align=center|MEDIUM | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp]] | ||
|- | |- | ||
|width=62%|'''[[Convert BoT to Pipe]]:''' Command line interface to convert facetted fluid/electrical line geometry into BRL-CAD native pipe solids. | |width=62%|'''[[Convert BoT to Pipe]]:''' Command line interface to convert facetted fluid/electrical line geometry into BRL-CAD native pipe solids. | ||
|align=center|C/C++/Tcl | |align=center|C/C++/Tcl | ||
+ | |align=center|MEDIUM | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
+ | |- | ||
+ | |width=62%|'''[[IGES import improvements]]:''' We have extensive support for the International Geometry Exchange Standard (IGES) with our g-iges and iges-g converters, but they need updating. | ||
+ | |align=center|C | ||
+ | |align=center|MEDIUM | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
+ | |- | ||
+ | |width=62%|'''[[Geometry Conversion Library]]:''' Probably our biggest open source asset is our extensive collection of importers and exporters. Turn them all into a universal conversion library. | ||
+ | |align=center|C/C++ | ||
+ | |align=center|EASY | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Morrison, Rossberg]] | ||
+ | |- | ||
+ | |width=62%|'''[[Voxelize]] command:''' Convert geometry into voxel data sets by shooting a grid of rays. The finite element analysis and volumetric rendering folks will love you. | ||
+ | |align=center|C | ||
+ | |align=center|EASY | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Morrison, Rossberg]] | ||
+ | |- | ||
+ | |width=62%|'''[[COLLADA Importer]]:''' Create an importer for the COLLADA file format. | ||
+ | |align=center|C/C++ | ||
+ | |align=center|MEDIUM | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
+ | |- | ||
+ | |width=62%|'''[[X3D Importer]]:''' Create an importer for the X3D file format. | ||
+ | |align=center|C/C++ | ||
|align=center|MEDIUM | |align=center|MEDIUM | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
Line 128: | Line 154: | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
|- | |- | ||
− | |width=62%|'''[[Python Geometry]]:''' Wrap BRL-CAD's primitives in Python | + | |width=62%|'''[[Python Geometry]]:''' Wrap BRL-CAD's primitives in Python, make it easier to script geometry creation. |
− | |align=center|Python | + | |align=center|Python |
|align=center|Easy | |align=center|Easy | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
+ | |- | ||
+ | |width=62%|'''[[Perl Geometry]]:''' Wrap BRL-CAD's primitives in Perl, make it easier to script geometry creation. | ||
+ | |align=center|Perl | ||
+ | |align=center|Easy | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Browder]] | ||
|} | |} | ||
Line 142: | Line 173: | ||
!align=center|Contacts | !align=center|Contacts | ||
|- | |- | ||
− | |align=left width=62%|'''[[ | + | |align=left width=62%|'''[[OpenCL GPGPU Raytracing]]:''' We have about two dozen primitives that need to have a ray-object intersection function converted from C to OpenCL. |
|align=center|C/C++ | |align=center|C/C++ | ||
|align=center|MEDIUM | |align=center|MEDIUM | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Rossberg]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Rossberg]] | ||
|- | |- | ||
− | |align=left width=62%|'''[[ | + | |align=left width=62%|'''[[Coherent Raytracing]]:''' Our current raytrace pipeline dispatches and processes one ray at a time. Send bundles and convert the pipeline into phases. |
− | |align=center|C/ | + | |align=center|C/C++ |
− | |||
− | |||
− | |||
− | |||
− | |||
|align=center|MEDIUM | |align=center|MEDIUM | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Rossberg]] |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|align=left width=62%|'''[[NURBS Booleans]]:''' We have NURBS surface-surface intersections working. Now we're using them to create evaluated forms of our CSG geometry. Make it more robust and faster. | |align=left width=62%|'''[[NURBS Booleans]]:''' We have NURBS surface-surface intersections working. Now we're using them to create evaluated forms of our CSG geometry. Make it more robust and faster. | ||
Line 176: | Line 192: | ||
|align=center|MEDIUM | |align=center|MEDIUM | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp, Morrison]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp, Morrison]] | ||
+ | |- | ||
+ | |width=62%|'''[[Fix Bugs]]:''' We take pride in our breadth of functionality and time-tested stability. We still have bugs. Identify some and fix them! | ||
+ | |align=center|C | ||
+ | |align=center|EASY | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Browder]] | ||
+ | |- | ||
+ | |width=62%|'''[[NMG Raytracing Performance Improvement]]:''' BRL-CAD's structured mesh geometry (N-Manifold Geometry = NMG) needs some time in a profiler. Malloc during raytracing is bad. | ||
+ | |align=center|C | ||
+ | |align=center|HARD | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Greenwald]] | ||
+ | |- | ||
+ | |width=62%|'''[[Mesh library cleanup]]:''' BRL-CAD has an extensive n-manifold polygonal mesh library that needs some refactoring, testing, and optimization rework. | ||
+ | |align=center|C | ||
+ | |align=center|MEDIUM | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Rossberg]] | ||
|- | |- | ||
|width=62%|'''[[Space Partitioning for Tessellation]]:''' Technically an optimization task, make our geometry converters run an order of magnitude faster by using spatial partitioning during tessellation. | |width=62%|'''[[Space Partitioning for Tessellation]]:''' Technically an optimization task, make our geometry converters run an order of magnitude faster by using spatial partitioning during tessellation. | ||
Line 182: | Line 213: | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Yapp, Morrison]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Yapp, Morrison]] | ||
|- | |- | ||
− | |width=62%|'''[[ | + | |width=62%|'''[[Code Reduction]]:''' BRL-CAD is more than 1M lines of code. Approximately 10% of that is duplication. Help reduce that percentage. |
|align=center|C | |align=center|C | ||
− | |align=center| | + | |align=center|EASY |
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Morrison]] | ||
+ | |- | ||
+ | |width=62%|'''[[Header Restructuring]]:''' BRL-CAD has about two dozen libraries with a single header declaring the entire public API. Break up those monster headers into modular sub-headers. | ||
+ | |align=center|C | ||
+ | |align=center|EASY | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Morrison]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Morrison]] | ||
|} | |} | ||
Line 205: | Line 241: | ||
|align=center|EASY | |align=center|EASY | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Yapp]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Yapp]] | ||
+ | |- | ||
+ | |width=62%|'''[[Advanced Sketch Primitive Editor]]:''' BRL-CAD has a 2D sketch primitive, but our handling of editing sketches doesn't incorporate parametric constraints. There are potentially applicable codes in the open source community we can leverage for this, or we can roll our own solution. | ||
+ | |align=center|C/C++ | ||
+ | |align=center|MEDIUM | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp]] | ||
+ | |- | ||
+ | |width=62%|'''[[Geometric Constraint Solver]]:''' Our LIBPC parametric constraint library is the work-in-progress foundation of being able to validate and describe geometry relationships. | ||
+ | |align=center|C/C++ | ||
+ | |align=center|HARD | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
+ | |- | ||
+ | |width=62%|'''[[MGED to Archer Command Migration]]:''' Our next-generation editor (Archer) needs to have the same (700+) commands that are in MGED. Help make our next CAD interface awesome. | ||
+ | |align=center|C and Tcl | ||
+ | |align=center|EASY | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp]] | ||
|- | |- | ||
|width=62%|'''[[General Tree Walker]]:''' We have a half dozen or more functions that will traverse a geometry hierarchy in different ways. There only needs to be one. | |width=62%|'''[[General Tree Walker]]:''' We have a half dozen or more functions that will traverse a geometry hierarchy in different ways. There only needs to be one. | ||
Line 210: | Line 261: | ||
|align=center|EASY | |align=center|EASY | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Yapp, Morrison]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Yapp, Morrison]] | ||
+ | |- | ||
+ | |width=62%|'''[[Rework of libbu/libbn to not require Tcl]]:''' Tcl's '''''C API''''' is used throughout BRL-CAD providing great abstractions, but we want our basic utility and numeric libraries (LIBBU & LIBBN) to stand alone. | ||
+ | |align=center|C | ||
+ | |align=center|EASY | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Yapp, Greenwald]] | ||
+ | |- | ||
+ | |width=62%|'''[[Consolidate image processing]]:''' We have 100+ image processing tools that independently read and write file data. Needs much reuse love. | ||
+ | |align=center|C | ||
+ | |align=center|EASY | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald]] | ||
|- | |- | ||
|width=62%|'''[[GED Transactions]]:''' Migrating functionality from our MGED geometry editor into our LIBGED library provided excellent code reuse, but now we need transactions so that actions can be undone. | |width=62%|'''[[GED Transactions]]:''' Migrating functionality from our MGED geometry editor into our LIBGED library provided excellent code reuse, but now we need transactions so that actions can be undone. | ||
|align=center|C | |align=center|C | ||
|align=center|EASY | |align=center|EASY | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] |
|- | |- | ||
|width=62%|'''[[Add exec option to search]]:''' Our LIBGED library provides a ''search'' command very similar to the UNIX ''find'' command for scanning through geometry. Implement the -exec option. | |width=62%|'''[[Add exec option to search]]:''' Our LIBGED library provides a ''search'' command very similar to the UNIX ''find'' command for scanning through geometry. Implement the -exec option. | ||
|align=center|C | |align=center|C | ||
|align=center|EASY | |align=center|EASY | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp, | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp]] |
+ | |- | ||
+ | |width=62%|'''[[Geometry Selection Functionality]]:''' Implement a new selection command that lets you temporarily group objects based on spatial, attribute, or geometric properties. | ||
+ | |align=center|C | ||
+ | |align=center|EASY | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
|- | |- | ||
|width=62%|'''[[Astronomical units]]:''' We already go "big", but accurately modeling at a galactic scale redefines that notion... | |width=62%|'''[[Astronomical units]]:''' We already go "big", but accurately modeling at a galactic scale redefines that notion... | ||
|align=center|C | |align=center|C | ||
|align=center|EASY | |align=center|EASY | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Greenwald | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Greenwald]] |
|- | |- | ||
|width=62%|'''[[Object-oriented interfaces|Object-oriented C++ Geometry API]]:''' Extend our C++ library which provides a simple interface to BRL-CAD's core functionality. Kickstart start a new geometry kernel. | |width=62%|'''[[Object-oriented interfaces|Object-oriented C++ Geometry API]]:''' Extend our C++ library which provides a simple interface to BRL-CAD's core functionality. Kickstart start a new geometry kernel. | ||
|align=center|C++ | |align=center|C++ | ||
|align=center|MEDIUM | |align=center|MEDIUM | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Rossberg | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Rossberg]] |
|- | |- | ||
|width=62%|'''[[Point Clouds]]:''' BRL-CAD has a basic point cloud primitive. Beef it up, make it faster, maybe integrate with the Point Cloud Library (PCL) for evaluation. | |width=62%|'''[[Point Clouds]]:''' BRL-CAD has a basic point cloud primitive. Beef it up, make it faster, maybe integrate with the Point Cloud Library (PCL) for evaluation. | ||
|align=center|C/C++ | |align=center|C/C++ | ||
|align=center|MEDIUM | |align=center|MEDIUM | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Browder | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Browder]] |
|- | |- | ||
|width=62%|'''[[Annotations]]:''' Implement support for 2D annotations, labels that can be added to geometry. | |width=62%|'''[[Annotations]]:''' Implement support for 2D annotations, labels that can be added to geometry. | ||
+ | |align=center|Perl | ||
+ | |align=center|EASY | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Browder]] | ||
+ | |- | ||
+ | |width=62%|'''[[Python Bindings]]:''' With or without SWIG, wrap BRL-CAD's command library API so you can issue our creation and editing commands from Python. | ||
+ | |align=center|Python | ||
+ | |align=center|EASY | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
+ | |- | ||
+ | |width=62%|'''[[Perl Bindings]]:''' With SWIG, wrap BRL-CAD's ray-tracing library API so you can issue calls to librt ray-tracing functions from Perl. | ||
|align=center|Perl | |align=center|Perl | ||
|align=center|EASY | |align=center|EASY | ||
Line 250: | Line 326: | ||
!align=center|Contacts | !align=center|Contacts | ||
|- | |- | ||
− | |width=62%|'''[[ | + | |width=62%|'''[[Shader Enhancements]]:''' We have a functioning custom shader system in BRL-CAD, but there are now folks that specialize and there's lot of room for improvements. |
|align=center|C | |align=center|C | ||
− | |align=center| | + | |align=center|EASY |
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Greenwald]] |
|- | |- | ||
|width=62%|'''[[Material and Shader Objects]]:''' This one is a biggie but easy. Implement new object entities for describing shaders and material properties, use them during ray tracing. | |width=62%|'''[[Material and Shader Objects]]:''' This one is a biggie but easy. Implement new object entities for describing shaders and material properties, use them during ray tracing. | ||
Line 259: | Line 335: | ||
|align=center|EASY | |align=center|EASY | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
+ | |- | ||
+ | |width=62%|'''[[GUI Integration of Analysis Tools]]:''' There are a ''lot'' of visualization tools in BRL-CAD, but most aren't integrated with the GUI. Visualizing directly within the GUI would improve usability. | ||
+ | |align=center|C | ||
+ | |align=center|MEDIUM | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Rossberg]] | ||
|- | |- | ||
|width=62%|'''[[Generalized abstracted spacial partitioning capability]]:''' Need more be said? If you're familiar with BSPs, KD trees, and grid structures, then this one is for you. | |width=62%|'''[[Generalized abstracted spacial partitioning capability]]:''' Need more be said? If you're familiar with BSPs, KD trees, and grid structures, then this one is for you. | ||
Line 279: | Line 360: | ||
|align=center|MEDIUM | |align=center|MEDIUM | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald]] | ||
+ | |- | ||
+ | |width=62%|'''[[Non-vacuum gravity simulator]]:''' Simulate falling to earth. | ||
+ | |align=center|C/C++ | ||
+ | |align=center|MEDIUM | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Morrison, Yapp]] | ||
+ | |- | ||
+ | |width=62%|'''[[Polarization]]:''' We already do multispectral ray tracing, but don't simulate polarization effects. Implement ray splitting and filtering. | ||
+ | |align=center|C | ||
+ | |align=center|HARD | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Rossberg]] | ||
|- | |- | ||
|width=62%|'''[[Density functions]]:''' Accurately represent everything from atmosphere to bone. Implement support for parametric density functions for homogenous materials. | |width=62%|'''[[Density functions]]:''' Accurately represent everything from atmosphere to bone. Implement support for parametric density functions for homogenous materials. | ||
Line 286: | Line 377: | ||
|- | |- | ||
|width=62%|'''[[Bending light]]:''' Think gravity wells and satellite cameras. | |width=62%|'''[[Bending light]]:''' Think gravity wells and satellite cameras. | ||
+ | |align=center|C | ||
+ | |align=center|MEDIUM | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
+ | |- | ||
+ | |width=62%|'''[[Appleseed renderer integration]]:''' Appleseed is rendering infrastructure used by the film industry to make pretty pictures. Make it shoot rays at our native geometry with our ray trace library. | ||
|align=center|C | |align=center|C | ||
|align=center|MEDIUM | |align=center|MEDIUM | ||
Line 291: | Line 387: | ||
|} | |} | ||
− | + | == <An Idea of Your Own> == | |
− | + | ||
− | + | Do you have an idea of your own? Maybe you need [http://brlcad.org/~sean/ideas.html more ideas] to inspire you? We're very open to areas of academic research, industry applications, and ideas that get you hooked on open source CAD development. | |
+ | |||
+ | Requirements: | ||
+ | |||
+ | * Passion for the task being suggested | ||
+ | |||
= OpenSCAD Projects = | = OpenSCAD Projects = | ||
Line 305: | Line 406: | ||
!align=center|Contacts | !align=center|Contacts | ||
|- | |- | ||
− | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/ | + | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas:-GSoC-2014#wiki-issue-handling Issue Handling]:''' Day-to day issue and community management, fix incoming and existin issues. Good place to get started. |
+ | |align=center|C++ | ||
+ | |align=center|EASY | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]] | ||
+ | |- | ||
+ | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas:-GSoC-2014#wiki-test-framework-improvements Test Framework Improvements]:''' Improve tests and test framework. Good place to get started. | ||
|align=center|C++ | |align=center|C++ | ||
− | |align=center|MEDIUM | + | |align=center|EASY-MEDIUM |
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]] |
|- | |- | ||
− | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas- | + | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas:-GSoC-2014#wiki-thingiverse-customizer-and-sculpteo-customizer-support Thingiverse Customizer and Sculpteo customizer support]:''' Design and implement a customization GUI similar to Thingiverse Customizer. |
− | |align=center| | + | |align=center|C++ |
− | |align=center|MEDIUM | + | |align=center|EASY-MEDIUM |
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]] |
|- | |- | ||
− | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/ | + | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas:-GSoC-2014#wiki-user-interface-brushup User interface brushup]:''' General brushup of the user interface. |
− | |align=center|C++ | + | |align=center|C++ Qt |
− | |align=center| | + | |align=center|EASY |
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]] |
|- | |- | ||
− | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/ | + | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas:-GSoC-2014#wiki-improve-dxf-import Improve DXF import]:''' Look into using an external library for DXF import (and export?). |
|align=center|C++ | |align=center|C++ | ||
+ | |align=center|EASY | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]] | ||
+ | |- | ||
+ | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas:-GSoC-2014#wiki-opengl-framework OpenGL framework]:''' Rewrite the OpenGL rendering code to use a rendering framework. Focus on compatibility with OpenGL ES2 and rendering performance. | ||
+ | |align=center|C++ OpenGL | ||
|align=center|MEDIUM | |align=center|MEDIUM | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]] |
|- | |- | ||
− | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas- | + | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas:-GSoC-2014#wiki-persistant-caching Persistant caching]:''' Implement a disk-based version of the internal memory caches |
|align=center|C++ | |align=center|C++ | ||
|align=center|MEDIUM | |align=center|MEDIUM | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]] |
|- | |- | ||
− | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/ | + | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas:-GSoC-2014#wiki-multi-threaded-geometry-evaluation Multi-threaded Geometry Evaluation]:''' Implement multi-threaded evaluation of geometry. |
|align=center|C++ | |align=center|C++ | ||
|align=center|MEDIUM | |align=center|MEDIUM | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]] |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas- | + | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas:-GSoC-2014#wiki-web-front-end Web front-end]:''' Experiment with decoupling the user interface from the backend by writing a web front-end and defining how to interface with the backend |
− | + | |align=center|Web + some C++ | |
− | |||
− | |||
− | |||
− | |||
− | |align=center| | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|align=center|MEDIUM | |align=center|MEDIUM | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]] |
|- | |- | ||
− | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas- | + | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas:-GSoC-2014#wiki-larger-tasks-for-particularly-experienced-people Larger tasks for particularly experienced people]:''' Various harder tasks which are not fully specified and requires significant effort to design and implement. |
|align=center|C++ | |align=center|C++ | ||
|align=center|HARD | |align=center|HARD | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]] |
|} | |} | ||
Line 371: | Line 462: | ||
LibreCAD is a free Open Source CAD application for Windows, Apple and Linux. Support and documentation is free from our large, dedicated community of users, contributors and developers. | LibreCAD is a free Open Source CAD application for Windows, Apple and Linux. Support and documentation is free from our large, dedicated community of users, contributors and developers. | ||
− | |||
− | |||
{| bgcolor=#fff | {| bgcolor=#fff | ||
Line 380: | Line 469: | ||
!align=center|Contacts | !align=center|Contacts | ||
|- | |- | ||
− | + | |width=62%|'''http://wiki.librecad.org/index.php?title=GSoC_2014:''' LibreCAD is a popular 2D CAD tool but is based on a old (10 years old) codebase that is hard to add features to. LibreCAD 3 aim's to completely rewrite LibreCAD in different different libraries to make coding against librecad easer. | |
− | |||
− | |width=62%|''' | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|align=center|C++ | |align=center|C++ | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|align=center|MEDIUM | |align=center|MEDIUM | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors| | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|R. van Twisk]] |
|- | |- | ||
|} | |} | ||
Line 423: | Line 481: | ||
! | ! | ||
!align=center|Languages | !align=center|Languages | ||
+ | !Impact | ||
!align=center|Difficulty | !align=center|Difficulty | ||
!align=center|Contacts | !align=center|Contacts | ||
Line 436: | Line 495: | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Mark, Charlie]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Mark, Charlie]] | ||
|- | |- | ||
− | |width=62%|'''[[STEP | + | |width=62%|'''[[STEP Multiple Protocol Parsing]]:''' Currently creates a parser that works with a specific application protocol (e.g., AP203, AP214). Make it work with multiple simultaneously. |
|align=center|C++ | |align=center|C++ | ||
|align=center|MEDIUM | |align=center|MEDIUM | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Mark, Charlie]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Mark, Charlie]] | ||
|- | |- | ||
− | |width=62%|'''[[STEP | + | |width=62%|'''[[STEP AP 242 Parser]]:''' We already parse a subset of AP203, but the new kid on the block is AP242. Make AP242 work with BRL-CAD's step-g importer. |
|align=center|C++ | |align=center|C++ | ||
− | |align=center| | + | |align=center|EASY |
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Mark, Charlie]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Mark, Charlie]] | ||
|- | |- | ||
− | |width=62%|'''[[STEP | + | |width=62%|'''[[STEP Libraries]]:''' We took over NIST's STEP Class Library (SCL) project during our development of a STEP importer. SCL has since turned into a larger community collaboration. The code needs cleanup. |
|align=center|C/C++ | |align=center|C/C++ | ||
|align=center|EASY | |align=center|EASY | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Mark, Charlie]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Mark, Charlie]] | ||
|- | |- | ||
Line 460: | Line 514: | ||
|align=center|MEDIUM | |align=center|MEDIUM | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Mark, Charlie]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Mark, Charlie]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
= Mentors = | = Mentors = | ||
Line 616: | Line 528: | ||
** ``Erik on irc.freenode.net | ** ``Erik on irc.freenode.net | ||
** Org admin, BRL-CAD core dev | ** Org admin, BRL-CAD core dev | ||
− | |||
* Cliff Yapp | * Cliff Yapp | ||
Line 635: | Line 546: | ||
* Bryan Bishop | * Bryan Bishop | ||
** BRL-CAD Mentor, python guru | ** BRL-CAD Mentor, python guru | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
* Mark Pictor | * Mark Pictor | ||
Line 668: | Line 563: | ||
** OpenSCAD Mentor | ** OpenSCAD Mentor | ||
− | * | + | * Dongxu Li |
− | ** | + | ** dli on irc.freenode.net |
** LibreCAD Mentor | ** LibreCAD Mentor | ||
− | * | + | * Jose Rallaz |
− | ** | + | ** rallazz on irc.freenode.net |
** LibreCAD Mentor | ** LibreCAD Mentor | ||
− | * | + | * Ries van Twisk |
− | ** | + | ** ries on irc.freenode.net |
− | ** | + | ** LibreCAD Mentor |
− | * | + | * Jasleen Kaur |
− | ** | + | ** jasleen on irc.freenode.net |
− | ** | + | ** LibreCAD Mentor |
− | |||
− | |||
− | |||
− |